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Tutorials

T1 Game creation 101 (2h)

Introduction to game creation workflow. Learn to use the Unity game creation software, understand the general scene creation workflow and how to use its constituting components.

After the tutorial:


T2 Game Programming Patterns (2h)

Introduction to C# programing in Unity. Learn the basic patterns on which relies game logic design.

After the tutorial:


T3 Interfaces (2h)

Hands on introduction to the OSC protocol as an example of technique to simplify integration between applications, frameworks, interfaces, etc. Being able to cherry pick is essential to quickly test and assess interaction designs in VR.


T3 Mini-Project (4h)

Creation of a VR application from start to finish. Reinvest the skills learned in previous tutorials to design and implement a full fledged game.