Anaglyph is a binaural spatialization plugin based on research conducted at the LAM-CNRS (IJLRA, Sorbonne University), with participation by the Dyson School of Design Engineering (Imperial College of London). I had the privilege to implement all that good work into a neat little freeware plugin using the JUCE framework.
A short radio fiction created in collaboration with Lucie Hardoin to showcase Anaglyph capabilities.
The plugin was used to create static binaural renderings in two titles of the Bloober team game studio: Layers of Fear 2 and Blair Witch.